1UP has posted a video interview of several former LucasArts designers talking about their time at LucasArts, and talking a little bit about what they are up to today (or at least as of 2008, when this interview was filmed).
It's a group discussion, and features Ron Gilbert (project leader of Maniac Mansion and the first two Monkey Island games, co-leader of The Last Crusade), Dave Grossman (co-writer of the first two Monkey Island games, co-leader of Day of the Tentacle, and design director at Telltale Games), Noah Falstein (co-leader of Fate of Atlantis), Bill Tiller (lead background artist on The Curse of Monkey Island, lead artist on The Dig, and founder of Autumn Moon Entertainment), Larry Ahern (co-leader of The Curse of Monkey Island), Mike Levine (lead effects technician on The Dig, and co-founder of Crackpot Entertainment), and Tony Hsieh (programmer on many SCUMM titles, also the project leader on Star Wars: Masters of Teras Kasi).
It's a great interview. The group talks about almost every adventure game LucasArts released, from Labyrinth to The Curse of Monkey Island, as well as several non-adventure games. They talk about the different climate changes in the management at LucasArts over the years, what killed adventure games at LucasArts, as well as what killed good games in general at LucasArts, and what almost killed the adventure genre. There is also an interesting bit in the middle of the interview that talks about cancelled games at LucasArts as well as games by the people in the group that never got out of the planning stages.
So, what are you waiting for? Go ahead and watch the video. It's really a great treat for any adventure game fan. :)