Because of the technical limitations of computers at the time, the filename for Colossal Cave Adventure was ADVENT. Because of the common shortening of the game's filename, the game became widely known as either Advent or Adventure, leading to the name of the adventure genre as we know it today.
|Colossal Cave Adventure inspired Scott Adams, who founded Adventure International with his wife Alexis to sell their adventure games. Adventure International released Adventureland in 1978, which was the first commercially published adventure game. Adventure International continued to produce and sell adventure games (both containing just text and text with static graphics) until they went bankrupt in 1985 as a result of the North American video game crash of 1983. Scott Adams returned to creating commercial text adventures in 2000, and has released two new text adventures which were published through Scott Adams Grand Adventures.|
Infocom was purchased by Activision in 1986, however they continued to produce text adventures (both containing just text and text with static graphics) until they were closed in 1989. Activision continued releasing adventure games under the Infocom name until the mid 1990's.
Text adventures, which are also known today as interactive fiction, went out of popularity in the 1980's as graphics were introduced to the genre. However, there are still a small group of developers who still release text adventure games, both for free and commercially. Variations of the Z-machine engine that Infocom used to create their adventure games are still used to create text adventures to this day.
|Back To The Prelude||On To Part II|