Monday, September 26, 2016

Day of the Devs 2016

It appears that the Day of the Devs lounge that was at the GDC in March isn't the only Day of the Devs event that's being held this year.  Double Fine's fourth annual Day of the Devs event is going to be available to the general public soon.

It is a day that is full of gaming fun, from Double Fine and other developers.  Plus this year, they are accepting game submissions from the public.  The game selection will be locked down in the next few weeks, so if you want to take part, head over to the website now and fill out the form linked at the bottom of the page.

The event takes place this November 5th at The Midway in San Francisco, and, as always, admission is free.

Sunday, September 25, 2016

King's Quest: Snow Place Like Home Is Out In Two Days

The penultimate chapter of the five episode King's Quest by The Odd Gentlemen, Snow Place Like Home, is arriving on the 27th of September.

Thursday, September 1, 2016

OpenQuest Converted to Wintermute


I've been learning the Wintermute engine, which I used to create my last few adventure games. I decided to learn more about the engine by porting the open-source game, OpenQuest, to macOS and Linux, as well as Windows, via Wintermute.  Every part of the game is in place, including the triangle puzzle, which was in the original AGS version but wasn't included in the SCUMM conversion.

OpenQuest for Windows, macOS, and Linux, including source code, is available here.